Tutorial Radiant BasicstFrEcho

 

 

How to create a simple column


Create a polygon, of the desired dimensions, that goes to touch floor and ceiling (fig.1), then from the menu "curve" select "cylinder" .
Make the handling texture appear with SHIFT + S, select natural and apply.

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How to create an advanced column


First of all create a small solid for the base, then curves> cylinder. Now, curve> cap> normal (fig.2).

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Now arrange the textures as previously done.
Now, having care of selecting all the 3 the parts of the cylinder just createdt, clone it with SPACE and move the copy, that will have to become the superior capital (fig.3).

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Create the column between the 2 cylinders with the same method, even if in this case the "cap" is not necessary (fig.4), and arrange the texture.

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Now, pressing V, you will be able to move the vertices that form our column; move the central ones toward the inside, from the visual front and side (fig.5).

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Ora la colonna e' pronta ma, per una caratteristica delle superfici curve in q3, e' possibile spararci attraverso; per ovviare al problema, premete ESC per uscire dalla modalita' vertici, clonate la colonna con SPACE e muovete la nuova esattamente sopra la precedente; applicatele la texture common > weapclip. Fatto (fig.6).

Now the column is ready but, for a characteristic of the curved surfaces in q3, it is possible to shoot through; to obviate to the problem, press ESC to go out of the mode vertices, clone the column with SPACE and move the new one above the preceding one; apply the texture common> weapclip to it. Done (fig.6).

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