Tutorial Radiant BasicstFEcho

 

 

How to join 2 rooms

Open the level of the preceding tutorial, and select all the walls of the room, clone and move the new room beside the preceding one (1).

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Create a brush that goes to touch the 2 rooms as in figure, it will be the hole for the corridor; press the key csg subtract to dig the solids that come in contact with the selected one (2) then cancel it by pressing backspace.

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The result will be this (3).

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Create floor, walls and ceiling for the corridor (4).

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By assigning the textures to the floor as previously done, it is possible that is not lined up (5).

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In this case select the texture of reference in the v3d with ctrl+shift+M1 and then assign it to the other brush with ctrl+shift+M3.


Add a light, save and compile.