Tutorial Radiant BasicstFEcho |
How to join 2 rooms Open the
level of the preceding tutorial, and select all the walls of
the room, clone and move the new room beside the preceding one (1). Create a brush that goes to touch the 2 rooms as in figure, it will be the hole for the corridor; press the key csg subtract to dig the solids that come in contact with the selected one (2) then cancel it by pressing backspace. The result will be this (3). Create floor, walls and ceiling for the corridor (4). By assigning the textures to the floor as previously done, it is possible that is not lined up (5). In this case select the texture of reference in the v3d with ctrl+shift+M1 and then assign it to the other brush with ctrl+shift+M3.
Add a light,
save and compile.
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