Tutorial Radiant BasicstFForEcho

 

 

How to create a simple arch

Load the level with the 2 connected rooms, select the 2 walls of the corridor and, with the function "clipper" cut them as in figure (fig.1); now press SHIFT+ENTER to preserve all the parts of it.

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Load the texture "common", select "caulk" and apply it to the superior half of the corridor, included the ceiling (fig.2).

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Create a solid that goes to cover the superior part of the corridor (fig.3).

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Now, from the menu "curve", select endcap (fig.4) and the arch will be created.

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In case the orientation was incorrect, place it with the keys for the rotation (fig.5) up to reach the desired one.

Click to enlarge5

Now, always from the menu curve > cap> inverted endcap (fig.6):

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Now the archi s ok but the textures are not lined up.
In the view 3d, press TAB until the anterior part of the arch is not selected, with CTRL + SHIFT + N do the cycle of the various types of texturing up to find the best one, once you have done this move, always with TAB on the other side of the arch.
Now we are at the central part, select it, now with SHIFT + S and the handling texture will appear to you, in this case the option "natural" is the most suitable (fig.5).

Click to enlarge7

Done (fig.8).

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